Меня всегда "терзали смутные сомненья" на счет невозможности Counter-Charges против стрелков, стреляющих в KN/HC/MM в упор (как то это не логично, особенно с учетом некоторой "перекаченности" стрелков).
В недавно вывешеных правилах версии 1.2 к обоим играм, этот момент вроде пояснен:
1) Men of Iron
- п. 11.5. "A defending, Mounted MAA unit may change facing one vertex,
after making a successful Counter-Charge attempt dieroll (11.6),
in order to effect Counter-Charge, but may not change facing
during the Counter-Charge. The Counter-Charge path must be
through its frontal hexes and the Counter-Charged unit(s) must end
in the unit’s frontal hexes. Unlike a Charge, a Mounted MAA unit
can Counter-Charge a unit in an adjacent hex. Counter-Charges
must meet all restrictions in 11.3 paragraphs 3 and 4. A unit which
passes a Counter-Charge DR does not roll for Charge Reluctance."
- п. 13.3. параграфы 3 и 4 "Mounted MAA may not Charge across rivers or steep slope
hexsides, nor may they Charge a unit in a Woods, Marsh, City,
or Rough hex. Mounted MAA may not Charge into or across
terrain which they are prohibited from moving into. They may
Shock into/across those hexes/sides without a Charge (see 10.0
SHOCK), as long as there is not an NA in the Shock/Charge
column of the TEC for mounted units. A Charge may not cross a
hex in an enemy ZOC, but may end in a ZOC hex.
The Charging unit must have a path free of friendly or enemy
combat units to the target at the time the Charge is declared. The
path cannot be shared with other Charging units. This path must
include the hex, adjacent to the target, in which the Charging unit
will end its Charge."
2) Infidel
- п.13.6. "Heavy Cavalry and Knights may attempt to Counter-Charge when
Charged, Shock attacked, or they suffer missile fire through their
front or flank hexsides. Disordered Heavy Cavalry and Knights
or Heavy Cavalry and Knights units that began the Activation
in the ZOC of another enemy unit may not attempt to Counter-
Charge. Unlike a Charge, a Heavy Cavalry or Knight unit can
Counter-Charge a unit in an adjacent hex. Counter-Charges must
meet all restrictions in 13.3."
- п.13.3. "Knights and Heavy Cavalry may not Charge across rivers or steep
slope hexsides, nor may they Charge a unit in a Woods, Marsh,
City or Rough hex. Knights and Heavy Cavalry may not Charge
into or across terrain which they are prohibited from moving into.
They may Shock into/across those hexes/sides without a Charge
(see 12.0 SHOCK), as long as there is not an NA in the Shock/
Charge column of the TEC for mounted units. A Charge may
not cross a hex in an enemy ZOC, but may end in a ZOC hex.
The Charging unit must have a path free of friendly or enemy
combat units to the target at the time the Charge is declared.
The path cannot be shared with other Charging units and must
include the hex, adjacent to the target, the Charging unit will
end its Charge in."
Так всетаки, по стреляющем в упор стрелкам проводится Counter-Charges или нет? Заранее спасибо за ответ.